Digitalization of Design and Machining Processes of Wood Carving Products Using CAD/CAM/CNC Technologies for Preservation of Minangkabau Culture
Abstract
The preservation and development of Minangkabau wood carvings are facing significant challenges due to a decline in skilled carvers and the deterioration of existing artworks caused by natural factors and aging. If these trends continue, the unique motifs of Minangkabau carving risk becoming extinct. A digital preservation initiative is essential to document and store these motifs for future generations. This study proposes the application of CAD/CAM/CNC technologies to facilitate this preservation effort. By digitizing original carvings into 2D and 3D formats, this research aims to create accessible digital archives of Minangkabau motifs. Given the vast array of available designs and motifs, this research will focus on four selected motifs based on their complexity and philosophical significance. These motifs will be produced using traditional manual carving and modern CNC methods, specifically the V-Carving technique. The processing time required for each method will be documented throughout the manufacturing process to evaluate their respective advantages and drawbacks. The research findings show that although the CNC method can significantly improve efficiency, requiring an average processing time three times faster than the manual method, it may not fully replicate the skill and precision of traditional carving, especially in achieving intricate relief details and unique motif shapes. This approach seeks to preserve cultural heritage while enhancing the understanding of integrating traditional artistry with contemporary technology.
References
[2] Maamor, F.R., Kahn, S.M., Zahid, I. & Taif, B. (2023). The three-dimensional wood carving of buah buton: Influence of leaders as symbols of socio-community formation. Cogent Social Sciences, 9(2), 2267740.
[3] Khairuzzaky, K. (2018). Kajian Struktur Ragam Hias Ukiran Tradisional Minangkabau Pada Istano Basa Paguruyung. Titik Imaji, 1(1).
[4] Hamdi, H. (2021). Perancangan Typeface Berdasarkan Motif Ukiran Minangkabau Pucuak Rabuang. Judikatif: Jurnal Desain Komunikasi Kreatif, 18-25.
[5] Afrianti, D., Sutajaya, I.M. & Suja, I.W. (2023). Makna dari Ukiran Bermotif’Itiak Pulang Patang’dalam Budaya Minangkabau. Jurnal Pendidikan Tambusai, 7(3), 32094-32102.
[6] Isnan, H. & Rohmiyati, Y. (2016). Pelestarian pengetahuan seni ukir masyarakat Minangkabau. Jurnal Ilmu Perpustakaan, 5(1), 241-250.
[7] Ullah, I. (2018). Wood carving-traditional art of Malaysia to be a safeguard and protected. Idealogy Journal, 3(1), 87-94.
[8] Adu-Agyem, J., Gordon, J.S. & Mensah, E. (2014). Wood carving in the Akuapem Hills of Ghana: Prospects, challenges and the way forward. International J. of Business and Management Review, 2, 148-177.
[9] Agrisa, H.H. (2019). An overview of process CNC machining. Journal of Mechanical Science and Engineering, 6(2), 029-033.
[10] Gulati, V. & Mathur, S. (2017). Digital manufacturing of Indian traditional handicrafts. International Journal of Computer Applications, 164(11), 1-4.
[11] Lungu, A., Ispas, M., Brenci, L. M., R?c??an, S. & Co?ereanu, C. (2021). Comparative study on wood cnc routing methods for transposing a traditional motif from romanian textile heritage into furniture decoration. Applied Sciences, 11(15), 6713.
[12] Sood, S., Duvedi, R. K., Bedi, S. & Mann, S. (2018). 3D representation and CNC machining of 2D digital images. Procedia Manufacturing, 26, 10-20.
[13] Shanshan, Z. (2024). Bridging tradition and innovation: integrating traditional handicraft into art design education. Zibaldone Estudios italianos, 11(1), 261-269.
[14] Du Plooy, E. (2015). 3-D Computer-aided Design (CAD) and Computer Numerical Control (CNC) milling: An alternative to traditional ceramics master moulding technology (Doctoral dissertation, Bloemfontein: Central University of Technology, Free State).
[15] Zoran, A. (2015). Hybrid craft: showcase of physical and digital integration of design and craft skills. In ACM SIGGRAPH art gallery (pp. 384-398).
[16] Liu, G., Shi, Q., Yao, Y., Feng, Y.L., Yu, T., Liu, B., ... & Diao, Y. (2024). Learning from hybrid craft: investigating and reflecting on innovating and enlivening traditional craft through literature review. In Proceedings of the CHI Conference on Human Factors in Computing Systems (pp. 1-19).